package card.creatures;

import card.CreatureCard;



/**
 * 
 * @author Oscar
 * 
 */
public class Peasant extends CreatureCard {
	public Peasant(){
		name="Peasant";
		imageCard = "peasantIconSmallTemp.png";
		imageSmall = "peasantIconSmallTemp.png";
		imageBig = "peasantIconSmallTemp.png";
		baseHealth=3;
		minBaseAttack=1;
		maxBaseAttack=2;
		baseDefence=0;
		description="<html>More suited to farming than battle. But that changed when his home was burned, and he's now on a conquest based on rage.</html>";
		goldCost = 5;
		effectsToAddOnSpawn.add("Rage");
		effectsToAddOnSpawn.add("Harvest");
		race = Race.human;
		size = CreatureSize.normal;
	}
}
